F to feed Boodle

P to pet Boodle

R to restart the game...... eventually, but why get to that point it's Boodle.


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I feel like my main critique with Boodle is the way I get information. I now know that Boodle dies if I leave it alone for too long, but I have no idea when its close. I like the design of Boodle, it's cute and I want to care for it, I think it was a strange choice to have an additional sprite pop up next to boodle when petting or feeding them. It makes me feel like I'm not really interacting with them, I wish the sprites were simply swapped when performing another action. All together I think this game's strength is the look of Boodle itself, as it's quite simple.